Day 50 — Creating a unique skybox in Unity
Hey and welcome.
Got a nice short one for you here to show how we can go about making a fancy New York skybox for our project scene here.
First create a new material called New_York_Skybox or similar and then click on the shader dropdown list and choose the Skybox > 6 sided option.
In the Game > Skybox folder you’ll find six images here counting up from 0 to 5. Go ahead and drag and drop these images into the texture boxes for each option and you’ll start getting a skybox material to form!
Next up is to simply add in our newly created skybox into the scene. To do this we need the lighting window which can be grabbed from Window > Lighting. With that window opened all we need to do is drag and drop the skybox material into the Skybox Material option.
That’s all it takes! If you want you can create your own images to add to the skybox shader since the ones we’ve added are just 6 png images and nothing more.